Gameloft - Art Director Test

Kelvin liew 2dartdirector test kelvinliew environment concept 03
Material Sketch
Kelvin liew 2dartdirector test kelvinliew environment concept 01
Modelling Sketch
Kelvin liew 2dartdirector test kelvinliew environment concept 02
Action Sketch
Kelvin liew 2dartdirector test kelvinliew environment sketches 02
Initial ideas sketches
Kelvin liew 2dartdirector test kelvinliew environment sketches 03
Initial ideas sketches
Kelvin liew 2dartdirector test kelvinliew environment sketches 01
Initial ideas sketches

I was asked to do an art test for the role of Art Director at Gameloft. I passed the test and the subsequent interviews but unfortunately we couldn't agree on a salary. It was an interesting experience and I learned a lot about the current state of the mobile gaming industry. The test was tailored to what the head of art perceived to be the holes in my work so I was really happy to do it. I love challenges and this was great fun.

This part of my test was to concept up a fortress for the evil imperial army - the brief was that the fortress should guard a mountain pass and be designed in such a way that a small force could defend it easily. I had a number of different ideas but settled on the idea of a hanging fortress on a cliff. The style was meant to be realistic RPG.